Sound studio

Dead Space Remake devs listened to fans and made guns less crummy

Dead Space Remake Developer Motive has updated the effects of the horror shooter’s iconic plasma cutter and pulse rifle after some fans thought they looked a bit shabby during a recent audio showcase.

dead_space_remake_update_from_motive_audio from r/DeadSpace

The studio showed off the freshly tweaked sounds in a recent Reddit post. The Plasma Cutter has regained a lot of its bass and sounds much less like someone stepping on an apple. They also fixed the weird, crashing recoil animation featured in the last video, which helps sell the gun overall. The difference in the Pulse Rifle is even more pronounced. The version shown during the audio reveal stream looks like a submachine gun with an oddly cute pop, but the new changes have given it the weight and sound of a much heavier weapon.

“When we showed you the Plasma Cutter and the Pulse Rifle, not everyone was convinced, and there were a handful of reviewers who thought they could still be better,” says Motive. “We think the feedback given was definitely valid and reading the feedback on what was highlighted we have made some changes which we believe improve it!”

Motive is quick to warn fans that these weapons are still in the works, as is the game as a whole. Along the same lines, perhaps to address lingering concerns that the remake looked a bit too shiny for a horror game during the March stream — which wasn’t really about lighting or environments, to be fair — the studio says it has an art showcase planned for May.

A report now confirmed gives the Dead Space Remake an updated release date of early 2023.